In a non-exclusive round table with various outlets like us, Kotaku and Engadget this morning, Sony Computer Entertainment America's CEO Jack Tretton gave us some great looks behind the public curtain of the PlayStation brand. In short, they know what's wrong with the way they made the PS3, and they know how to fix it. In Jack's words, "we know what we're doing," but it's going to take a long time to atone for past missteps.
As everyone knows, Sony is a hardware company. But when making the PlayStation(s), they've become a software company as well. The problem came from the fact that they didn't know whether they're a software company or a hardware company or even both, which influenced the way the PS3 was developed. In this case, the hardware guys developed the console fairly independently then dumped it onto the software guy's lap, effectively saying "do something with it." In essence, as Tretton says, the PS3 was not developed in collaboration between the two teams. As a result of this, the software team has been cleaning up the mess made by the hardware team for years.
This is one of the biggest problems with Sony as a whole. Their UI designs are not as good as they could be because much of the company still sees themselves as a hardware force first and a software firm second. Hopefully with previous boss Ken Kutaragi out and guys like Kaz Hirai and Jack Tretton influencing development on the sure-to-be-upcoming PlayStation 4, things will be better in the next generation.
Source:: http://gizmodo.com/5025980/sony-knows-w ... th-the-ps3
Sony Knows What Went Wrong With the PS3
- froggyboy604
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while i'm fairly sure i don't have to voice my 2 cents here, i will anyway
Where sony went wrong with the PS3 - othe rthan the bull excrement design that is an amazing dust magnet, 3 actually worth playing games (may have changed since i last ran screaming "i'm going to get my petrol saw and hack these b*astards to death because they think i like the PS3 tar la la la" (as we know very common occurance) to get my petrol saw)
Sony need to learn quick to work as a team not 2 groups of dipwads and pronto, so they can become 1 whole dip wad and start over charging for there wares
though good to see they have finally twigged this, and as they say in some bizarre region of the universe "Inz vec de Swarc"
Where sony went wrong with the PS3 - othe rthan the bull excrement design that is an amazing dust magnet, 3 actually worth playing games (may have changed since i last ran screaming "i'm going to get my petrol saw and hack these b*astards to death because they think i like the PS3 tar la la la" (as we know very common occurance) to get my petrol saw)
Sony need to learn quick to work as a team not 2 groups of dipwads and pronto, so they can become 1 whole dip wad and start over charging for there wares
though good to see they have finally twigged this, and as they say in some bizarre region of the universe "Inz vec de Swarc"
I never really understood Thursdays.
- froggyboy604
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The shiny plastic case and the fans Make dust stick to it easier. I agree the lack of communication between the hardware and software makers make the PS3 is what is holding the PS3 development back.
I wonder does this include the PS3 firmware and drivers developers not talking to the Hardware Engineers, or is it just a gaming software and Hardware developer problem.
I wonder does this include the PS3 firmware and drivers developers not talking to the Hardware Engineers, or is it just a gaming software and Hardware developer problem.
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microsoft works almost the same way (at least with windows). each department works on their own thing (drivers, software, etc) and then they connect it all together. it's kinda like a quilt.
and another thing that held sony back was the price. now that it's a lot cheaper, ps3s are selling a lot more.
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Mercedes-Benz Zetros
and another thing that held sony back was the price. now that it's a lot cheaper, ps3s are selling a lot more.
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Mercedes-Benz Zetros
Last edited by Ziveeman on Sat Mar 12, 2011 1:09 pm, edited 1 time in total.
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